Computing

 
 
Computing
Intent

At Hollins Grundy we want our pupils to be masters of technology. Technology will play a pivotal part in pupils’ lives as they grow older. Therefore, we want to model and educate our pupils on how to use technology positively, responsibly and safely. We want our pupils to be creators not consumers and our broad curriculum encompassing computer science, information technology and digital literacy reflects this.

The school’s aims are to:

•         To teach pupils to use technology, the internet and in particular social media safely.

•         To give children opportunities to use technology in creative ways.

•         To ensure our curriculum has a balance of knowledge and skills and the opportunity to apply these                   creatively.

•         To embed computing across the whole curriculum to make learning creative and accessible.

The computing curriculum is designed to run as follows:
–    HT1 iJam
o    Music production (KS1 & KS2)
–    HT2 iProgram
o    Programming and coding (KS1 & KS2)
–    HT3 iOffice
o    Microsoft office and internet safety (KS2)
iAnimate
o    Stop motion and 2D animation (KS1)
–    HT4 iCreate
o    Animation and digital media (KS2)
o    Photography (KS1)
–    HT5 iBroadcast
o    Broadcasting and digital marketing (KS2)
o    Internet safety and using digital devices safely (KS1)
–    HT6 iTech
o    Technology within the wider world (KS2)
o    Filmography and video editing (KS1)

To ensure that the curriculum is progressive and differentiated from year group to year group, the curriculum is designed so that each year is placed on a specific level. The lesson plans with this intent in mind and targeted the learning at that specific year group.

Implementation

At Hollins Grundy, computing is taught in both individual computing lessons and across other subject areas. The computing curriculum is delivered through Junior Jam . Junior Jam teachers teach in each class from Y1-6 every Tuesday. Each lesson in our scheme is individually planned so that it can be effectively taught using the infrastructure we have in place at Hollins Grundy and so that it can meet the needs of all our pupils. Our scheme is updated regularly to ensure that it stays relevant. Where appropriate, meaningful links will be made between the computing curriculum and the wider curriculum. In computing lessons, the pupils will use either the iPads or laptops in order to access a range of apps and software. Computing lessons will focus on the curriculum skills of information technology, digital literacy and computer science.

Every pupil has their own online portfolio where their work is stored. Pupils are given feedback and ways to improve their work .We carefully consider each child’s starting point and how they learn best to ensure that there are opportunities for children of all abilities, including those with SEND, to make good progress from their starting point in Computing. In addition to our computing curriculum, our school takes part in ‘Safer Internet Day’ annually. Safer Internet Day is an opportunity to raise awareness of children and young people’s online safety and wellbeing.

At Hollins Grundy, the teaching of computing in EYFS is designed to introduce very young children to computing, laying the foundations for their future work in Key Stage 1 and Key Stage 2. At Hollins Grundy computing in the EYFS is delivered through everyday teaching using Information Technology, Computer Science, Digital Literacy and eSafety.

Impact

We assess the impact of our teaching in computing by tracking children’s progress using our curriculum intent grid for computing. We record evidence of the children’s learning on the online portal on Junior Jam and through lesson observations.

 

 

 

 

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